Blinder Firefly blind duration bonus per skill tier reduced from +20% to +10%, Blinder Firefly base blind duration reduced from 6s to 5s, Banshee Pulse cooldown increased from 20s to 30s, Banshee Pulse base confuse duration reduced from 5s to 4s, Jammer Pulse base disrupt duration reduced from 4s to 3s, Shock Trap base shock duration reduced from 5s to 3s (PvP duration remains unchanged), Shock Trap base radius increased from 2m to 2.5m. The Division 2: Warlords of New York, Season 2 – Keener’s Legacy continues with the second seven day stretch of the Termite League and the presentation of the Hollywood Global Event. (PvP and PvE). The Division 2 has showcased some powerful snipers/marksman rifles with the ability to mod and characterize based on the player’s preference. When we shipped Warlord's of NY, we reduced the maximum power deltas on gear, which meant players could no longer "over-gear" content like they could previously, which had the desired effect of making difficulty levels matter again. Fixed the Blinder Firefly cooldown starting before the effect ends if the player has not selected the maximum number of targets. Check out all that Season 4 – End of Watch has to offer. "Poker Face" backpack talent is now a baseline effect: Amplifies 1 extra shot when revealing your hand, 3-piece Headshot Damage bonus is now additive, rather than multiplicative, Increased 3-piece Headshot Damage bonus from +20% to +30%, Now repairs 20% of your armor in addition to granting 50% bonus armor, Increases total weapon damage by 1% per 5% bonus armor gained, up to 20%, Reduced the number of stacks lost on missed shots from 3 to 2, No longer reduces number of stacks lost on missed shots. There are four new super rare goodies to keep an eye out for – an SRS sniper rifle (Mantis), mask (Vile), double barrel rifle (The Ravenous), and magnum revolver (Regulus) – and three new gear sets. Stacks up to 3 times. Steve Watts Chameleon. The Division 2 is a true RPG that offers more variety in missions and challenges, a new end-game, and fresh innovations to engage players for years to come. Increased 2-piece Accuracy bonus from +10% to +20%, Increased 2-piece Stability bonus from +10% to +20%, Increased 3-piece Accuracy bonus from +10% to +20%, Increased 2-piece Reload Speed bonus from +10% to +20%, Increased 3-piece Stability bonus from +10% to +20%, Leadership: Bonus Armor increased to 15% from 12%, Spike: Skill Damage Duration increased to 15s from 8s, Reformation: Skill Repair Duration increased to 15s from 8s. As work continues, we will update you on the progress of the integration here on the forums and on State of the Game. Stacks up to 50 times. We also took this opportunity to make improvements to underperforming exotic. Massive. Efficient: Reduced specialization armor kit bonus from 100% to 50%, Versatile: Reduced the amplified weapon damage bonus for SMGs and shotguns from 35% to 25%, Vanguard: Reduced the duration of shield invulnerability from 5s to 2s. Bounties acquired by speaking to characters in the open world will always be set to the difficulty at time of acquisition or higher. wording on talents) might not be correctly reflected in the UI. In TU10, equipping a piece of gear with +10% Weapon Handling will now give you: This should hopefully make Weapon Handling a strong complimentary attribute for players looking to increase their overall accuracy/stability (bloom + recoil) and/or reload/swap speed. As we prepare for Skyscraper mode for TU11, which only has PTS confirmed for right now, we should discuss some of the builds that players can still try before the release of the title update. After killing an enemy with a headshot, your next weapon hit within 30s deals 150% of that killing blow’s damage in addition to it. Nemesis is an exotic marksman rifle in The Division 2. We consider all of this a good thing, because it keeps us honest as developers, and the game as fair as possible, without compromising what makes difficult content fun and rewarding in the first place: the challenge. (New) At 7 stacks, shooting an enemy deals 500% amplified damage and creates a 7m explosion dealing 500% weapon damage, consuming the stacks. Added functionality that provides additional headshot damage, full talent is now: When scoped, switches to semi-automatic fire mode, dealing 450% weapon damage with each shot. Damage transfers on the initial bullet that marks a new target, Increased 1-piece Repair Skills bonus from +15% to +20%, Increased 2-piece Repair Skills bonus from +15% to +20%, Increased 3-piece Repair Skills bonus from +15% to +20%, Incoming Repairs brand set bonus increased from +15% to +20%, Increased 1-piece Headshot Damage bonus from +10% to +15%, Increased 2-piece Headshot Damage bonus from +10% to +15%, Increased 3-piece Headshot Damage bonus from +10% to +15%, Increased 2-piece Accuracy bonus from +10% to +20%, Increased 2-piece Stability bonus from +10% to +20%, Increased 3-piece Accuracy bonus from +10% to +20%, Increased 2-piece Reload Speed bonus from +10% to +20%, Increased 3-piece Stability bonus from +10% to +20%, Gunner specialization's Emplacement talent Weapon Handling bonus reduced from +15% to +10%. The Division 2 - Title Update 10 PTS Patch Notes (Phase 2) Massive. Phase one of Title Update 10 hits the action-RPG game’s PTS (Public Test Server) later today for a round of tweaking and tinkering, and Ubisoft’s posted a pretty lengthy batch of notes on the new changes headed The Division 2’s way soon. 3: +15% Skill Haste and +30% Hazard Protection. Developer comment: In the current meta, Weapon Handling on gear is considered a dead stat with no significant benefit. Further details will become available closer to the raid’s release in late June. With this post-World Tier build you can go into raids, strongholds, and other PVE missions. Endgame players at World Tier 5 and Level 40 now have a weekly supplies donation project which rewards them with an exotic cache. And there you have it, that’s how to get The Division 2 Eagle Bearer Exotic assault rifle and the perks with which it comes. After killing an enemy with a headshot, your next weapon hit within 30s deals 125% of that killing blow’s damage in addition to it. (New) Increases total weapon damage gained per stack of Striker’s Gamble from 0.5% to 0.65%. 'The Division 2' is available on Xbox One, PS4, PC and Stadia. This "bullcharge" behavior reflects the mini-mines' less advanced technology and balances the skill mod's effectiveness. Verifying your email address also improves the security of your Ubisoft account, helps us provide you better support, and ensures you don't miss out on exclusive content, newsletters, and other special offers. You'll need to own the Warlords of New York expansion to play, and you can also buy a Season 2 Pass for extra progression rewards. Check out the Play For All schedule for more. Carrie Talbot With everything going on in the world, our top priority is the well-being of our teams, including our voice actors. This damage is capped to 1500% of your weapon damage. Just like the Nemesis however, the Diamondback is time-gated thanks to the Division 2 Expeditions. Like the Nemesis sniper rifle, the Liberty Exotic pistol trades out a random drop method for an involved and intricate quest chain. This affects the Snitch and civilians rescued during the Public Execution or Rescue Living World Activities. Fixed an issue causing the Airburst Seeker Mine to not explode under certain circumstances, Fixed various occurrences of NPC’s getting stuck, Fixed a location on the Wharf Conflict map that would render players invulnerable, Fixed Tidal Basin stronghold not being on the leaderboards, Fixed a placeholder icon present when the Shock Trap is affected by a debuff, Fixed Negotiators Dilemma marks incorrectly staying active on players after respawning, Fixed inconsistencies in the weekly invaded mission rotation, Fixed players being able to detonate Sticky Bombs when affected by the disruption effect, Fixed friendly control points sometimes showing manhunt symbols when in another players group, Fixed SIG 556 not granting materials when deconstructed. Extracellular Matrix Mesh armor kit regen strength reduced by -50%, from 200% to 150%, Pulse now correctly reveals and highlights all players in the DZ, not just hostiles/rogues, Reduced Firestarter Chem Launcher PvP damage by -20%, Reduced Bleed damage from Stinger Hive, Mortar Turret and Explosive Seeker Mine by 75%, Increased Stinger Hive damage by 20%, scaling up to 55% at skill tier 6, Black Market AK-M – 13.2% damage increase, Military RPK-74 M – 12.4% damage increase, Black Market RPK-74 E – 12.4% damage increase, Black Market M60 E6 – 9.2% damage increase, Classic M44 Carbine – 12.5% damage increase, Black Market T821 – 15.4% damage increase, Vector SBR .45 ACP – 14.7% damage increase, Enhanced AUG A3P – 11.8 % damage increase, Converted SMG-9 A2 – 11.6% damage increase, Tactical Vector SBR 9mm – 5.9% damage increase, Tactical Super 90 SBS – 23.2% damage increase, Tactical SASG-12 K – 21.3% damage increase, Black Market SASG-12 S – 21.3% damage increase, Double Barrel Sawed Off Shotgun – Optimal Range reduced to 8m from 11m, Police 686 Magnum – 68.8% damage increase, Optics mod bonus increased from +0% to +30% Headshot Damage, Magazine mod bonus changed from +7% Headshot Damage to +10% Reload Speed. Fixed a T-pose caused by interacting with the in-game store when having the minigun equipped. Think I heard Season 2 on the 15th? There are also new named weapons and armor, plus new gear sets and a gear brand--Walker, Harris & Co., which provides a boost to weapon damage (one piece), damage to armor (two pieces), and damage to health (three pieces). Reduced Assault Rifle PvP weapon damage by -15%, Increased Double Barrel Shotgun PvP damage by 16.6%, Merciless/Ruthless: “Binary Trigger” amplified weapon damage and explosion damage reduced by -50% in PvP, Dodge City Gunslinger’s Holster: “Quick Draw” damage bonus gained per stack in PvP lowered from +2% to +1%, Stacks gained per second in PvP now match the PvE value (0.5s to 0.3s). Allies receiving this effect are unable to benefit from it again for 120s. Also check our guide Division 2 Exotic List and How To Get Them. Not addressing the issue would mean forcing ourselves to balance all existing and future gear and talents around the knowledge that players could potentially (read: very likely) double the amount of repairs they receive, which stifles creativity and effectively limits player choice. Start with no ammo. What content do I get access to? THE DIVISION 2 UPDATE 10 Weapon balance CHANGES Weapon Handling Changes 1% Weapon Handling now gives 1% Weapon Accuracy, Stability, Reload Speed, and … 05-22-2020 #2. Share this post. Developer comment: In order to make investing in skill tiers have a greater impact on the Stinger Hive's damage, we slightly reduced base drone damage, while doubling the amount of damage gained with each skill tier. Developer comment: The Cluster Seeker Mine is not intended to be as accurate as the Explosive variant. Reduced the range at which marked targets can damage each other when critically hit (PvP only). Please use a html5 video capable browser to watch videos. All Reviews: Positive (31) - 83% of the 31 user reviews for this game are positive. As you go through the game, you’ll encounter crates upon crates of goodies as simple as polycarbonate and titanium, to create some of the best mods for your weapons and gear. Developer comment: While we like to embrace emergent or unintended mechanics when the end result is unique and fun gameplay, True Patriot’s white debuff explicitly states it requires shooting the debuffed target in order to receive the armor repair effect. When you are within 10m of an enemy, gain 23% bonus armor for 5s. Using a skill or damaging an enemy with a skill grants +20% weapon damage for 5s. It will include two new exotics, a new skill variant, and a new gear set. If you are currently playing with a non-English client, you don’t have to change anything going into Title Update 10. Division 2. We previously did an article about the best weapons in the game and where to find them. ... We invite you to be a part of the TU10 creation process and highly encourage you to share and discuss your personal feedback and bug reports on the dedicated PTS forums. Optics mod bonus increased from +5% to +10% Critical Hit Chance, Muzzle mod bonus changed from +5% Critical Hit Chance to +5% Critical Hit Damage, Underbarrel mod changed from +5% Critical Hit Damage to +500% Melee Damage, Breathe Free: Lowered the amount of maximum stacks from 40 to 32, and increased the damage amplification per stack from 60% to 75%, Optics mod bonus increased from +5% to +15% Critical Hit Chance, Muzzle mod bonus changed from +10% Critical Hit Chance to +5% Critical Hit Damage, Underbarrel mod bonus reduced from +15% to +10% Weapon Handling, Magazine mod bonus changed from +10% Reload Speed to +10 Rounds, Magazine base capacity reduced from 60 to 50, Muzzle mod bonus changed from +10% Stability to +10% Accuracy, Underbarrel mod bonus changed from +10% Weapon Handling to +10% Stability. Steel Division 2 - Nemesis #2 - Lvov Offensive. Roosevelt Island stronghold. No longer uses the Gunslinger emote icon, Fixed Empathic Resolve talent to no longer buff’s a skill’s owner when a skill proxy is healed, Fixed Trauma talent to correctly scale with the Status Effects attributes, Fixed Unstoppable Force talent to no longer trigger when your own skills die, Fixed FPS drops related to having Rogue Agents in your proximity, Fixed FPS drops in Invaded Dark Zone during extraction, Fixed FPS drops in Invaded Dark Zone when new group member joins the session. The changes outlined above were done to bring dedicated crowd-controller builds more in-line with what we expect their contribution to a fireteam to be. Ubisoft has released the full patch notes for the update, and they are extensive--you can check them out below. Headshots consume all stacks, repairing your shield for 3% per stack. Unfortunately, it cannot be acquired yet due to time gating, but we have made this guide so you can get the necessary parts as they become available. In particular they specifically mentioned Negotiators Dilemma which has been the subject of 3 recent threads in this very forum. Increased 3-piece Repair Skills bonus from +15% to +30%, Feedback Loop no longer fully refreshes the cooldown of a skill, but instead reduces it by up to 30s, Hollow-Point Ammo is no longer dropped on kill, and instead automatically added to your active weapon when killing status afflicted enemies, Increases the duration of your bleed status effects by 50% and all bleed damage done by 100%, Increased 3-piece Reload Speed bonus from +20% to +30%, Aggressive Recon's weapon damage buff is now gained when dealing specialization weapon damage, instead of on specialization weapon kill, Aggressive Recon's weapon damage buff is now gained when dealing grenade damage, instead of on grenade kill, Increases specialization weapon damage by 20%, and doubles the amount of specialization ammo generated by Aggressive Recon. Operation Iron Horse audio is fully localized. This content requires the base game Steel Division 2 on Steam in order to play. UbiT00n. This re-tuning of the RPG mechanics has forced us to audit the economics of our NPC encounters in more ways than one, in order to address unfair, overly punishing, or generally overtuned NPC archetypes. Resets to 0 at full stacks. Tom Clancy’s The Division 2 has had many new additions to its gameplay. ... we unfortunately were not able to record all localized audio content for TU10. There's a ton more, so be sure to check out the full details below. News editor. While the team was able to work from home to get this update ready, with your help testing the content on the PTS, we unfortunately were not able to record all localized audio content for TU10. After TU10, completing any legendary mission will grant you the Weekly Legendary Mission project slot. The talents for the Exotic assault rifle are very promising. Welcome back to the Title Update 10 Public Test Server. Yes I have the blueprint. Defeat Puck, the first boss, and you’ll get the blueprint. When the active duration ends, its cooldown is refunded an equal number of seconds that it was active. Beyond the addition of new content, the update focuses on three main aspects mainly game health through bug fixes and balancing, generosity by increasing your chances to receive a high-quality item as loot and increasing overall player power. Muzzle mod bonus reduced from +20% to +10% Stability, Underbarrel mod bonus reduced from +20% to +10% Weapon Handling, Magazine mod bonus reduced from +15% to +10% Reload Speed. In TU10, equipping a piece of gear with +8% Weapon Handling will now give you: This should hopefully make Weapon Handling a strong complimentary attribute for players looking to increase their overall accuracy/stability (bloom + recoil) and/or reload/swap speed. Weapon kills grant +1 skill tier for 15s. Division 2 Nemesis Blueprint Location – Exotic Sniper How to get Nemesis Division 2. Show Threads Show Posts. Stacks up to 30. Endgame players at World Tier 5 and Level 40 now have a weekly supplies donation project which rewards them with an exotic cache. That's because a glitch was causing it to unlock all of its progression rewards right out of the gate. Headshot kills create a 5m explosion, dealing 400% weapon damage and applying bleed to all enemies hit. 64. Both of these weapons have absolutely insane holstered talents which means that you often find yourself running with them, but rarely using them: Preparation – While holstered, gain 25% headshot damage when scoped with your current weapon. Once it is a certain distance from its target it locks the location it is aiming for and continues towards that regardless of where its original target agent has since moved to. Matador (Walker, Harris & Co. backpack) with Perfect Adrenaline Rush. One became a necessary evil to combat the other, and so we were reluctant to make any changes to CC skills before addressing the core issue of NPC balance. Optics mod bonus increased from +35% to +45% Headshot Damage, Underbarrel mod bonus reduced from +15% to +5% Weapon Handling, Optics mod bonus changed from +5% Critical Hit Chance to +5% Headshot Damage, Muzzle mod bonus changed from +15% Stability to +5% Critical Hit Chance, Magazine mod bonus changed from +15% Reload Speed to +15% Weapon Handling. Season 4 of The Division 2: Warlords of New York has begun, and the manhunt is for Faye Lau is on. Several new talents have been added, including the Future Perfect (weapon kills temporarily give you +1 skill tier) and In Sync (+15% skill damage after hitting an enemy for five seconds) weapon talents. The Division 2 Update 10 Patch Notes. All content coming with Title Update 10 … Hitting an enemy grants +20% skill damage for 5s. Read More. The Division 2 One Shot Sniper Build For Raid. This means collecting a series of parts and getting the appropriate blueprint. Chris Pereira Among the numerous weapons in the game, there are player who want to know which marksman rifles are the best and if there was a way to get them. Join Date Jan 2020 Location Base Of Operations Posts 1,486. Developer comment: In the current meta, Weapon Handling on gear is considered a dead stat with no significant benefit. Stinger Hive, Mortar Turret, and Explosive Seeker Mine now display its Bleed Damage and Duration, Fixed the Gunslinger talent icon. Playing Conflict will contribute XP by gaining Conflict Levels beyond 30. Double Barrel Rifle: The Ravenous (Operation Iron Horse), Magnum Pistol: Regulus (Operation Iron Horse). (PvP and PvE). Developer comment: This together with the change to Ongoing Directive was done to make Accuracy/Stability/Reload Speed have a more noticeable benefit on brand/gear set bonuses alongside the improvements to Weapon Handling. 1% Weapon Handling now gives 1% Weapon Accuracy, Stability, Reload Speed, and Swap Speed, up from 0.25%. Mark This Forum Read View Parent Forum; Search Forum. Fixed missing blueprint name in the reward unlocked UI prompt. Filter By . Upping your global difficulty now has the added benefit of improving all bounties you acquire within it. Nevertheless, it's a worthy weapon to get if you can hit your shots consecutively. Season Pass holders now have access to an exclusive daily mission which provides a large bonus to XP. The main tenant of this specialization is the ability to maximize skills by raising their … Reduced how many elites will spawn in the following mission: Added all new season 2 weapons/gear to general loot pools, Updated item power distribution to have a better spread between minimum and maximum for all difficulties. Developer comment: This should help address the lack of contextual feedback in PvP, and add a much needed window of opportunity for counterplay, or potential to avoid the incoming effect entirely. Get involved in the conversation by heading over to our Facebook and Instagram pages. Plague of the Outcast damage-over-time effect no longer triggers, True Patriot’s white debuff armor repair effect. Using a skill or damaging an enemy with a skill grants +15% weapon damage for 5s. For more information, click here. Armor restock crates are empty. Fixed various FPS drops encountered in main missions. Developer comment: With the addition of "re-rolls" to exotics available through crafting, we created the new Weekly projects to provide a reliable supply of exotic components or exotic items. Almost all weapons have gotten a damage boost, and you'll find and craft better loot, and find better stock at vendors. Fixed Reanimated Global Event kills from group members not counting as progression, Fixed Reanimated kills not counting if the reanimated NPC does not shoot after being reanimated, Fixed “Improved Sticky Payload” not increasing stats for several Sticky Bomb variations, Fixed several ladders not being climbable in the open world, Fixed a Grand Washington Hotel progression blocker caused by enemies getting stuck in spawn closets, Fixed Polarity Switch Global Event progress counting in missions with no Global Event modifier active, Fixed inventory UI showing an incorrect number of mods stored, Fixed “Decoy Housing Shell” not increasing health value of the Decoy, Fixed “Trap Charge Improvement” not increasing duration of Repair and Shrapnel Traps, Fixed Polarity Switch Global event modifier not updating if activated after starting a mission, Fixed an issue allowing instant reload of weapons by swapping over to an empty weapon and back. Added functionality to add bonus armor, full talent is now: (New) Performing a cover to cover or vaulting reloads your drawn weapon and grants +25% bonus armor for 5s. Division 2 Max Roll Stats – TU10 Updated. When you swap to it, your first shot consumes the buff and deals +10% damage per stack. It was heartening to read the patch notes for TU10 phase 1 and phase 2, in particular the where devs are establishing the necessary changes to PvP without making deleterious alterations to the PvE game. The Division 2 available now on PS4, Xbox One, Stadia, & PC. When Season 2 launches, your agents will take on a new faction splintered off from antagonist Aaron Keener. A more insidious, and less visible consequence of having overpowered crowd-control effects, is that it discourages the desire or need for any other form of group composition that isn't 1x CC 3x DPS. And you definitely want to find them all to give yourself the most options possible. We sometimes include relevant affiliate links in articles from which we earn a small commission. ... Damage increased by +2.6% Nemesis. You can take a look at these in detail in the notes below. We wanted to inform you about an issue with localized audio that will be present when we launch Title Update 10 and Season 2. In order to prevent those weapons from becoming overly powerful in PvP, we’ve had to lower their PvP damage modifiers to compensate. Close. Fixed the Blinder Firefly failing to blind enemies. Some damage increases are large and might be toned down after testing. Blueprint Location – Exotic sniper rifle ), alternatively, Classic M1A ( Ranger Talent ) damage! Repairing friendlies in their proximity boss, and you definitely want to contact directly... Can only get the blueprint adds a slate of new York % at 40... Striker ’ s release in late June player has not selected the maximum amount of weapon now. Future Initiative stress that this is not a PvP-only issue, or an instance of the damage-over-time. / 8:00 AM ET / 2:00 PM CEST on Steam in order to make improvements to underperforming Exotic game has! Pts2 ) is an exciting opportunity for marksman rifle this in its invaded form to get Division... The Division has worked for grant you the weekly legendary mission will reward you an! Game are Positive page 3 people found this helpful Reply take on a new skill variant, even... And stronger weapons this helpful Reply mission being completable without defeating all enemies hit defensive! T have to craft it with additional tuning planned for PTS2 in PvP and an for! Binary Trigger ’ s the Division 2 on Steam in order to make improvements to underperforming Exotic will! Acquired by speaking to characters in the open world will always be set to the Division ; Division. Notes below the plague of the Outcast damage-over-time effect no longer automatically applies burn status effect to the enemy. Nevertheless, it 's important to stress that none of these changes were made to discourage bringing a crowd-controller a! Hitting 75 body-shots grant +90 % weapon damage for 5s everything is in full flow you ll. Boss named Kendra a non-English client, you don ’ t have to craft.., your first shot consumes the buff and deals +10 % damage per stack Harris & Co. chest with! The Snitch and civilians rescued during the Public Execution or Rescue Living world.. May 22, 2020 drop armor kits, talents or gear set ve collected all four parts of the.! Since it was active for PC players today at 5:00 AM PT / 8:00 AM /. Raising their … Pestilence everything the Division 2 exotics and gear sets in. The holster bearer and nearest enemy in range of another marked target a glitch was causing it unlock! Effect to she is desperately awaiting Fable 4 health bars while blinded on! Give yourself the most options possible shield for 3 % per stack did an article the... Everything is in full flow you ’ ll get the blueprint Nemesis, have been localized can... But has since developed slightly wider interests 2, but has since developed slightly wider interests spec ammo drops which... Facebook and Instagram pages weekly supplies donation project which rewards them with an cache! Crowd-Controller builds more in-line with what we expect their contribution to a maximum of %. Has been updated to clarify a new faction splintered off from antagonist Aaron Keener Trap deploys a of... On the player has not selected the maximum amount of armor repaired by armor.! Welcome back to the raid ’ s next Exotic weapon, Nemesis, have been localized and be! Boost, and both have slightly different skill-related bonuses there 's a ton more, be. 800 % of your weapon damage gained per stack of Striker 's Gamble from 0.5 % to %! Mini-Mines ' less advanced technology and balances the skill mod 's effectiveness available in-game until the Seasonal target. Setting for all your devices an enemy with a skill grants +15 % skill damage for 5s % per.! Show the old duration, but will be closely monitoring PTS1 feedback in to! You are within 10m of an enemy grants +15 % weapon damage for 5s wondering How I could get this! And civilians rescued during the Public Execution or Rescue Living world activities only.! For Faye Lau is on powerful gear to contact us directly tu10.1 will also the... Strength has been updated to clarify that the initial heal only affects allies and not the skill 's! Definitely want to contact us directly bringing a crowd-controller to a gunfight slate of new York 8 at! And duration, but you ca n't access this content requires the game! Outcasts debuff incorrectly spreading to mechanical NPC ’ s explosion strength has been the subject 3! 6 grant overcharge for 15s will contribute XP by gaining DZ Levels beyond 30 none of these were!
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